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Remote · Engineering Manager

UI Engineering Lead

teamLFG · United States, Remote · United States

Remote USD 197k–296k / year Posted Open until 18 Oct 2026
  • Remote United States, Remote — job location

The job, in the employer's words

Would you like to work on a new IP and new genre that combines amazing action feel with lighthearted and whimsical characters? Do you revel in creating delightful and seamless user experiences for both players and developer workflows alike?

As a UI Engineering Lead, you will help bring the UX vision of the Design team to life by implementing responsive and stable UI systems in the Unreal Engine. Most importantly, you will work with a fun and dedicated cross-discipline team devoted to making a new franchise at teamLFG.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

  • With minimal oversight, build and maintain production-quality UI systems, workflows, and tools in C++ on Unreal 5
  • Directly hire, manage and lead engineers working within the UI subdiscipline, providing support, technical mentorship, constructive feedback, and career development coaching
  • Provide technical guidance in UXUI systems to empower teammates across a wide variety of gameplay disciplines
  • Collaborate daily with a cross-disciplinary team to build new player experiences

REQUIRED SKILLS

  • Ability to write, debug, and maintain code in C++
  • Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
  • Experience building and maintaining a broad variety of UXUI systems, from HUDs and front-end menus to fonts and localization workflows
  • Experience leading (direct management, mentoring, or guiding) engineers
  • Experience with development using the Unreal Engine

NICE-TO-HAVE SKILLS

  • Experience with development on a variety of platforms (PC, console)
  • Experience with real-time action multiplayer games
  • Experience shipping one or more game titles
  • Experience with codev or contractors

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 

In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$197,400—$296,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Requirements mentioned

  • Ability to write, debug, and maintain code in C++
  • Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
  • Experience building and maintaining a broad variety of UXUI systems, from HUDs and front-end menus to fonts and localization workflows
  • Experience leading (direct management, mentoring, or guiding) engineers
  • Experience with development using the Unreal Engine
  • Experience with development on a variety of platforms (PC, console)
  • Experience with real-time action multiplayer games
  • Experience shipping one or more game titles
  • Experience with codev or contractors
  • At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
  • This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
  • $197,400—$296,000 USD
  • Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
  • Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

No Mondays shows this listing as the employer published it. Check the details on the employer's site before you apply.

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Remote share — Engineering Manager jobs in United States

76% are remote

243 of 318 jobs we have listed

How long they stay open — Engineering Manager jobs in United States

62 days median time open before the listing ended

Based on 29 ended listings

Advertised pay — Engineering Manager jobs in United States

USD 237k median advertised pay / year

Middle half: USD 202k – USD 266k

From 221 listings that state pay