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Remote · Product / UX Designer

Senior Designer

Side · United States · United States

Remote Contract Posted Open until 18 Oct 2026

The job, in the employer's words

At Side, we work alongside some of the world's leading developers and innovators to create immersive interactive experiences that combine cutting-edge technology with exceptional user engagement.

This project is focused on the development of a next-generation first-person VR flight simulation experience built in Unreal Engine 5. Combining realistic simulation systems, immersive environments, and intuitive interactions, the project aims to deliver highly authentic aviation experiences that place users at the centre of complex real-world scenarios. Working within a multidisciplinary team, you'll help shape virtual environments, prototype interactions, and refine user experiences that balance realism, usability, and immersion. This is an opportunity to contribute to a sophisticated simulation project that pushes the boundaries of real-time technology and interactive design.

We're looking for a Senior Designer with experience across VR, first-person, and simulation experiences to help define and deliver engaging gameplay, systems, and player experiences for an ambitious Unreal Engine 5 project.

As these are project-based opportunities, positions may be amended, postponed, or withdrawn as a result of changing client requirements and project priorities.

Requirements

What We're Looking For

  • Proven experience as a Senior Designer on shipped titles, with a strong track record of owning and delivering gameplay, systems, or feature design from concept through release.
  • Experience working on Unreal Engine projects, with a solid understanding of development pipelines and effective collaboration with engineering, art, and production teams.
  • Strong systems design skills, capable of creating engaging, balanced, and scalable gameplay experiences while considering player progression, usability, and long-term engagement.
  • Excellent communication and stakeholder management skills, with the ability to articulate design vision, provide clear documentation, and champion design decisions across multidisciplinary teams.
  • A proactive and collaborative mindset, comfortable mentoring other designers, gathering feedback, and driving design quality throughout the development lifecycle.

Nice to Have

  • Experience developing VR titles and an understanding of immersion, player comfort, interaction design, and spatial gameplay principles.
  • Experience working on first-person experiences, simulation titles, vehicle-based gameplay, or flight simulation projects.
  • Familiarity with Blueprint scripting and rapid prototyping within Unreal Engine.
  • Experience working directly with external clients and adapting design solutions to evolving project requirements.

Benefits

  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.

About Side 
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. 

Experience our side of life. For more information, visit www.side.inc

Requirements mentioned

  • Proven experience as a Senior Designer on shipped titles, with a strong track record of owning and delivering gameplay, systems, or feature design from concept through release.
  • Experience working on Unreal Engine projects, with a solid understanding of development pipelines and effective collaboration with engineering, art, and production teams.
  • Strong systems design skills, capable of creating engaging, balanced, and scalable gameplay experiences while considering player progression, usability, and long-term engagement.
  • Excellent communication and stakeholder management skills, with the ability to articulate design vision, provide clear documentation, and champion design decisions across multidisciplinary teams.
  • A proactive and collaborative mindset, comfortable mentoring other designers, gathering feedback, and driving design quality throughout the development lifecycle.
  • Experience developing VR titles and an understanding of immersion, player comfort, interaction design, and spatial gameplay principles.
  • Experience working on first-person experiences, simulation titles, vehicle-based gameplay, or flight simulation projects.
  • Familiarity with Blueprint scripting and rapid prototyping within Unreal Engine.
  • Experience working directly with external clients and adapting design solutions to evolving project requirements.

No Mondays shows this listing as the employer published it. Check the details on the employer's site before you apply.

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Remote share — Product / UX Designer jobs in United States

78% are remote

250 of 319 jobs we have listed

How long they stay open — Product / UX Designer jobs in United States

48 days median time open before the listing ended

Based on 33 ended listings

Advertised pay — Product / UX Designer jobs in United States

USD 165k median advertised pay / year

Middle half: USD 132k – USD 208k

From 167 listings that state pay