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Unlimited leave · Product / UX Designer

Product Designer - Growth & Monetization

Figma · San Francisco · United States

Full time USD 169k–303k / year Posted Open until 19 Oct 2026

The job, in the employer's words

Figma is growing our team of passionate creatives and builders on a mission to make design accessible to all. Figma’s platform helps teams bring ideas to life—whether you're brainstorming, creating a prototype, translating designs into code, or iterating with AI. From idea to product, Figma empowers teams to streamline workflows, move faster, and work together in real time from anywhere in the world. If you're excited to shape the future of design and collaboration, join us!

We’re looking for seasoned product designers to join our Growth & Monetization area—a cross-functional space that spans core product experiences like onboarding, account management, admin tooling, billing, and beyond. As a designer on this team, you’ll shape experiences that fuel Figma’s growth—from how users discover value to how organizations manage their accounts and scale over time. You’ll partner closely with cross-functional teams to design intuitive, high-impact solutions that balance user needs with business goals, and help customers expand their use of the Figma ecosystem.

This role calls for a systems thinker and skilled visual designer who can move fluidly between strategy, storytelling, and execution. You’ll simplify complex workflows, contribute to product strategy, and design scalable systems that strengthen the relationship between users and Figma—always with a strong sense of craft and user advocacy.

This opportunity applies to openings of varying seniority levels across our Monetization and Growth teams. We’ll discuss more specifics about open roles during the interview process.

This is a full time role that can be held from one of our US hubs or remotely in the United States.

What you'll do at Figma:

  • Contribute to overall strategy and decision-making about product direction
  • Help deliver and refine clear storytelling around product needs and opportunities
  • Work cross-functionally with product management, engineering, design, and research peers
  • Create and iterate on flows, prototypes, and high-fidelity visuals, as well as provide thoughtful feedback for others doing the same so you can all do your best work
  • Design and ship high-quality product improvements
  • Contribute to our design org’s culture by participating in design critiques, mentoring peers, and sharing best practices across teams

We’d love to hear from you if you have:

  • 3+ years of work experience designing UX and UI for a software product of similar scale and complexity
  • Great attention to detail and a strong eye for visual craft, such as composition, typography, and layout
  • Fluency in interaction design and prototyping, to express and refine nuanced design decisions
  • A track record of independently driving design processes from discovery through launch—balancing user needs, technical constraints, and business goals
  • The ability to guide decision-making with structured thinking, clearly articulated rationale, and user-centered research
  • Experience designing for multiple user types (e.g., individual users, admins, buyers) or across product tiers
  • Familiarity with experimentation, metrics, or using data to inform design decisions

While it’s not required, it’s an added plus if you also have:

  • Experience designing in growth, monetization, or enterprise environments
  • A generative mindset and excitement for uncovering new opportunities across the product ecosystem

At Figma, one of our values is Grow as you go. We believe in hiring smart, curious people who are excited to learn and develop their skills. If you’re excited about this role but your past experience doesn’t align perfectly with the points outlined in the job description, we encourage you to apply anyways. You may be just the right candidate for this or other roles.

Pay Transparency Disclosure

Job level and actual compensation will be decided based on factors including, but not limited to, individual qualifications objectively assessed during the interview process (including skills and prior relevant experience, potential impact, and scope of role), market demands, and specific work location. 

Figma offers equity to employees, as well as a competitive package of additional benefits, including health, dental, and vision coverage; retirement benefits with company contributions; parental leave and reproductive or family planning support; mental health and wellness benefits; and paid time off. Figma provides paid sick leave, holidays, and other leave benefits in compliance with applicable federal, state, and local laws, including the requirements of the Washington Minimum Wage Act and related regulations. Exempt employees are eligible for employer‑provided paid flexible PTO in addition to flexible paid sick leave. PTO is subject to manager approval. Additional benefits may include company recharge days, cell phone and home internet reimbursements, and a number of lifestyle spending accounts. Figma also offers sales incentive compensation for most sales roles and an annual bonus plan for eligible non-sales roles. All compensation and benefits are subject to applicable plan terms and may be modified by Figma at any time, consistent with applicable law.

Annual Base Salary Range:
$169,000—$303,000 USD

At Figma we celebrate and support our differences. We know employing a team rich in diverse thoughts, experiences, and opinions allows our employees, our product and our community to flourish. Figma is an equal opportunity workplace - we are dedicated to equal employment opportunities regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity/expression, veteran status, or any other characteristic protected by law. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements.

We will work to ensure individuals with disabilities are provided reasonable accommodation to apply for a role, participate in the interview process, perform essential job functions, and receive other benefits and privileges of employment. If you require accommodation, please reach out to accommodations-ext@figma.com. These modifications enable an individual with a disability to have an equal opportunity not only to get a job, but successfully perform their job tasks to the same extent as people without disabilities. 

Examples of accommodations include but are not limited to: 

  • Holding interviews in an accessible location
  • Enabling closed captioning on video conferencing
  • Ensuring all written communication be compatible with screen readers
  • Changing the mode or format of interviews 

To ensure the integrity of our hiring process and facilitate a more personal connection, we require all candidates keep their cameras on during video interviews. Additionally, if hired you will be required to attend in person onboarding.

By applying for this job, the candidate acknowledges and agrees that any personal data contained in their application or supporting materials will be processed in accordance with Figma's Candidate Privacy Notice.

Application limits: To help candidates focus on the opportunities most relevant to their skills and experience, Figma limits the number and frequency of applications. These limits apply to all roles:

  • Candidates may submit up to 5 applications during any rolling 30-day period.
  • Candidates may not reapply to the same role while an application is active or within 90 days of receiving a rejection.

Once the applicable days has passed, candidates are welcome to apply again.

Requirements mentioned

  • 3+ years of work experience designing UX and UI for a software product of similar scale and complexity
  • Great attention to detail and a strong eye for visual craft, such as composition, typography, and layout
  • Fluency in interaction design and prototyping, to express and refine nuanced design decisions
  • A track record of independently driving design processes from discovery through launch—balancing user needs, technical constraints, and business goals
  • The ability to guide decision-making with structured thinking, clearly articulated rationale, and user-centered research
  • Experience designing for multiple user types (e.g., individual users, admins, buyers) or across product tiers
  • Familiarity with experimentation, metrics, or using data to inform design decisions

No Mondays shows this listing as the employer published it. Check the details on the employer's site before you apply.

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Remote share — Product / UX Designer jobs in United States

78% are remote

250 of 319 jobs we have listed

How long they stay open — Product / UX Designer jobs in United States

48 days median time open before the listing ended

Based on 33 ended listings

Advertised pay — Product / UX Designer jobs in United States

USD 165k median advertised pay / year

Middle half: USD 132k – USD 208k

From 167 listings that state pay